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Author
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Topic: objects in a flip room
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psiko Member Posts: 87 From:Rome Registered: Mar 2001
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posted 04-12-2001 04:29 PM
do the objects in a fliproom are counted twice? so that finally I can use less objects?------------------ | |--->> psiko <<---| | IP: Logged |
inchdix Member Posts: 614 From:hornchurch, essex. england. Registered: Dec 1999
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posted 04-12-2001 04:45 PM
Any objects that count(baddies, traps etc) will not be in the flip-room...... only in the original..... even if they are triggered from the flip..... so, no you cannot reduce objects that way.......------------------ I WAS PRESSING THE DARN WALK BUTTON !! IP: Logged |
psiko Member Posts: 87 From:Rome Registered: Mar 2001
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posted 04-12-2001 08:42 PM
but will I lose all the furnitures and architecture and animations? and doors and flame emitters? or will they be replied without counting?------------------ | |--->> psiko <<---| | IP: Logged |
inchdix Member Posts: 614 From:hornchurch, essex. england. Registered: Dec 1999
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posted 04-13-2001 12:13 PM
Everything that you place in the normal room will be present in the flip-room unless you delete it or place an antitrigger for the item. The ojects will not be counted twice------------------ I WAS PRESSING THE DARN WALK BUTTON !! [This message has been edited by inchdix (edited 04-13-2001).] IP: Logged |